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    QuickSurf DX        
   

QuickSurf DX™ was developed using the same proven technology originally developed in QuickSurf™ for AutoCAD® and enhanced in StrataPlay™. On top of that solid foundation QuickSurf DX was further enhanced to include support for today's fast and powerful hyper-threaded and multi-core processors. QuickSurf DX has all new high performance surface paint engine which not only uses Microsoft's DirectX® graphics but actually creates the Pixel/Vertex shaders on the fly! This combination creates a surface paint engine that gives you the maximum capability while keeping the memory overhead at the smallest possible.


     
   

Requirements

  • QuickSurf DX runs on Windows XP or Windows 2000 using Microsoft DirectX.
  • QuickSurf DX requires Microsoft DirectX 9.0 or higher.
  • QuickSurf DX Surface Paint requires a graphics card that supports Pixel / Vertex shader version 2.0 or higher. Graphic cards with Pixel/Vertex shader version 3.0 are recommended.
       
             
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